Teaching with Physical Computing, Course 1: Introduction to Project based Learning

The first course in our program for Computer Science teachers, Teaching with Physical Computing , introduces you to the core elements of physical computing such as common hardware platforms, as well as the learning theories, orthodoxies and concepts that underpin a Project Based Learning pedagogy. It also shows how Physical Computing offers an effective means for transforming classroom teaching of Computer Science into a rich, practical learning experience that enables all learners the opportunity to develop and practice a broad range of STEM skills. The course explores how Physical Computing devices – from BBC Micro:bit to Raspberry Pi and Arduino – can enable educators to apply a constructionist approach to computing in the classroom, using real-world contexts to engage and inspire learners to be creative with technology. You will also learn about teaching approaches and how they relate to computational thinking.

Created by: Arm Education

Level: Advanced

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